The 3D World Studio Content Pipeline for WP7 project aims to provide a functioning pipeline and GameLevel class for Windows Phone 7 games.

This is mostly not my code, it is a port of this project
http://xna3dws.codeplex.com/releases/view/42994

which is based on this other project
http://johnnylightbulb.codeplex.com/wikipage?title=3D%20World%20Studio%20Content%20Pipeline&referringTitle=Home

The only things I've done differently:
- Make it work for XNA 4.0 and Windows Phone 7
- Add support for DualTextureEffect so that the level geometry can be shaded with the lightmaps that 3D World Studio generates.


Last edited Jun 8, 2010 at 9:35 AM by catapultic, version 2