The 3D World Studio Content Pipeline for WP7 project aims to provide a functioning pipeline and GameLevel class for Windows Phone 7 games.
This is mostly not my code, it is a port of this project
which is based on this other project
The only things I've done differently:
- Make it work for XNA 4.0 and Windows Phone 7
- Add support for DualTextureEffect so that the level geometry can be shaded with the lightmaps that 3D World Studio generates.